tag:blogger.com,1999:blog-18829500.post113600256343799902..comments2023-10-11T10:40:48.712-04:00Comments on The Miserable Annals of the Earth: Every day I write the bookDoc Nebulahttp://www.blogger.com/profile/13052810933464744998noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-18829500.post-1136140051183350762006-01-01T13:27:00.000-05:002006-01-01T13:27:00.000-05:00Thanks for the well-wishes! I'll take what I can g...Thanks for the well-wishes! I'll take what I can get.<BR/><BR/> While I've gotten better about it, I'm a lifelong procrastinator, so getting things in at the last minute is something I'm too, too familiar with. Any business has to set time limits and official deadlines for events/offers/etc., and so long as that's the case there will always be last minute rushes and disproportionate workloads. The best they can do (for their workers) is to allow more than one way for consumers to take care of things - mail, email and direct, automated access on a website, along with making sure that more operators are in place for the last minute push.<BR/><BR/> People continue to be people, and for various reasons many people will wait. Some will because it's something they don't <I>want</I> to do. Some because they don't feel they have the time, and only make the time when they know they <I>must</I>.<BR/><BR/> There's not much to be done about it aside from putting in a phased carrot and/or stick policy. Those who take care of it by xx/xx will get some special bonus or discount, or those who wait will have to pay more; that sort of thing. This should cut down on the load that derives from a strict, single deadline.Mike Nortonhttps://www.blogger.com/profile/13025995292338904959noreply@blogger.comtag:blogger.com,1999:blog-18829500.post-1136077884370704892005-12-31T20:11:00.000-05:002005-12-31T20:11:00.000-05:00In fact, I'd like to share those same wishes with ...In fact, I'd like to share those same wishes with everybody that reads this blog.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-18829500.post-1136077732836264082005-12-31T20:08:00.000-05:002005-12-31T20:08:00.000-05:00Congrats on the Bewildering Stories retrospective,...Congrats on the Bewildering Stories retrospective, H. I'm incredibly proud of you...for this and so many things.<BR/><BR/>Looking forward to a wonderful 2006. Thanks for the well wishes, Opus. Hope yours brings you health and happiness from start to finish!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-18829500.post-1136048557843926472005-12-31T12:02:00.000-05:002005-12-31T12:02:00.000-05:00Shell Head is a Feat Card from the new Armor Wars ...Shell Head is a Feat Card from the new Armor Wars expansion (it's a HeroClix thing). Essentially, if you put this Feat Card on a figure that already has Invulnerability or Impervious, that figure gains +2 to its Defense Value, making it harder to hit. However, it only has this modifier when it has two action tokens on it, meaning that it can't move the following turn. So when your tough figure is pushed and can't move for a full turn, you can make it more difficult for people to drive by and take shots at it.Doc Nebulahttps://www.blogger.com/profile/13052810933464744998noreply@blogger.comtag:blogger.com,1999:blog-18829500.post-1136046421066771132005-12-31T11:27:00.000-05:002005-12-31T11:27:00.000-05:00Bless your heart. For the plug and the comments. F...Bless your heart. For the plug and the comments. Forgive my ignorance, but what the heck's a Shell Head and why would one need one?<BR/><BR/>Hope you and the Super Gang have a great New Year's.Laurie Borishttps://www.blogger.com/profile/08361627047571650547noreply@blogger.com